Amorak

My independent sound redesign of a horror animation made at Howest DAE.

Watch the film (2:10) Also on YouTube

I gave the creature a new voice and placed it and the basement in a binaural mix for headphones.

2024, four weeks. REAPER, dearVR PRO, Krotos Studio.

The creature’s voice

The creature close up in the dark basement, its teeth bared

I combined a lion for the low growl, an elephant for weight, a tiger for the snarl and a hippo for its rough edge.

I shaped each layer separately and made more than fifteen versions to match what the creature does on screen. Hear it from 0:25.

The basement around the listener

I did the placement in dearVR PRO. Where the man’s breathing overlaps with wood, chains and the roar, I lowered those layers under it.

Hear the chains at 0:42 and the hatch at 0:47.

Which ear is louder, second by second, measured in the published mix between 1.5 and 8 kHz. The dotted lines mark 6 dB towards one ear; in the film the line reaches them at 0:27 and 0:44. The graph shows level differences only; it does not measure timing differences between the ears or HRTF filtering.

The film is by Arnold De Rauw, Ward Dermaut, Maarten Leys, Jitse Peeraer, Aderik Van Thorre and Arvid Van Thorre. The end credits in the video are the film’s own and name its original sound design and music team.