Game audio Code Composition

Graz, Austria

Audio implementation

Sound design and integration for games.
Wwise, Unreal Engine and Unity.

Igor Szuniewicz

Technical Sound Designer
& Audio Programmer

Explore work

Selected work

About

I design sound effects and implement game audio in Wwise, Unreal Engine and Unity.

At XR Labs Belgium, I designed and implemented audio for selected Unity VR training simulations from February to June 2026. I also build REAPER tools and audio plugins. I write C++, C#, Python and Lua.

I studied Game Sound Integration at Howest DAE and trained in classical piano at the State Music School in Kołobrzeg.

Contact

Open to freelance game audio projects and technical sound design roles.