Game audio Code Composition

Graz, Austria

Sound,in play.

Igor Szuniewicz

Technical Sound Designer
& Audio Programmer

Explore work

Selected work

About

I design sound effects and implement game audio in Wwise, Unreal Engine and Unity.

At XR Labs Belgium, I designed and implemented audio for selected Unity VR training simulations from February to June 2026. I also build REAPER tools and audio plugins.

I studied Game Sound Integration at Howest DAE and trained in classical piano at the State Music School in Kołobrzeg.

I write C++, C#, Python and Lua.

Contact

Open to freelance game audio projects and technical sound design roles.