Complete soundscape for short film with original field recordings, synthesis, and creative foley design. Resourceful audio production under constrained recording conditions.
For my DAW 2 exam assignment, I created the complete soundscape for the short film 'Richter'. The focus was on original sound design without relying on existing sound libraries. I combined field recordings, synthesizer-based design, and creative layering to build a dynamic and immersive audio world that complements the visual narrative while working under equipment constraints.
Captured unique ambiences and environmental textures using Zoom H6 recorder while walking through the city. Every sound is original and tailored to the film's atmosphere.
Used Vital, ReaSynth, and TAL Noisemaker to create custom drones, risers, and alarm sounds. Synthesized elements add tension and depth to key scenes.
Designed vehicle engines, earthquake rumbles, whooshes, and environmental effects from scratch. Creative layering and processing bring realism to every moment.
Applied EQ, distortion, pitch shifting, and spatial effects with parameter automation. Recreated the Doppler effect and dynamic movement throughout the soundscape.
Each sound was carefully layered, processed, and mixed with attention to detail. I automated parameters such as volume, panning, and reverb sends to enhance realism and movement. Special attention was paid to recreating the Doppler effect for passing vehicles and creating a believable sense of space and distance. The project used a 48kHz/24-bit setup with loudness metering to maintain professional broadcast standards.