
Dynamic Music System (Wwise & UE5)
Adaptive music with states, layers, and beat-accurate transitions.
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Adaptive music with states, layers, and beat-accurate transitions.
Complete foley and ambience for 3D animation.
Soundscapes and character audio for animation.
Original score supporting narrative beats.
Retro-inspired audio implementation.
Horror game concept and audio design.
Sound design with minimal recording gear.
HRTF spatialization and convolution reverb plugins.