3D Audio Plugin Suite (VST Development)
Custom DSP for HRTF spatialization, real-time convolution, and UI design.

Overview
I developed a small suite of 3D audio plugins as a vehicle to deepen my DSP skills. The focus was on perceptual quality and CPU efficiency. I iterated on UI affordances to make complex processing discoverable and musical for everyday mixing.
Highlights
- Custom HRTF interpolation and binaural rendering with diffusion
- Partitioned FFT convolution with latency management
- Responsive UI, sensible ranges, and parameter smoothing